Having a Blast in the Abby

This week at Alakazam Comics the Oreos are joined by a female monk as they continue their Light House Renovation discussions. Things go from bad to worse at the Abby of Myrkul. 

Cody has the first two Jim Zub books and is completely loving them–strongly recommended for any parents of younger gamers–we were worried that they would be too juvenile, but there is a lot of new art and amazingly fun content.

Every week we get a lot of new players stopping by interested in playing–we need to come up with a better way to get them integrated with our Adventure League games. Maybe a flyer or QR Code or something.

DM Richard is doing an amazing job running Ghosts of Saltmarsh–with very little preparation he creates an amazing game every week! His use of mini’s and deep knowledge of the rules are likely his greatest strengths as a DM, but his charisma and wit add to the experience making him one of the greats.

Tonights adventure was basically a battle royal in the Abby basement–here are my notes.

We have a ton of space at our table & with only four players this week there was a LOT of action!

We determined that the Abby, which was originally set in Greyhawk is now in the an Abby of Myrkul — which was a lot of fun.

We also had a rules discussion on Ghostwise Halfling’s telepathy which only appears to be ONE way.

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