Tag: Dungeons and Dragons

  • Storm King’s Thunder–D&D Encounters S23 S5

    So during D&D Encounters, UCI Librarian to the stars John Sisson stopped by to inform us that he was in the IMAX ad for Doctor Strange!

    Such solid nerd brag!

    I have been working a lot + listening to a lot of Phish. Likely not spending enough time in D&D Preparation and this week was a big Role Playing week–the Sword Coast Coalition meet there first Giant!

    We had the same players–Melissa, Cody, Brian, Scott, Eric, and Jon the new guy!

    New guy Jon had never played 5E–and on his very first roll, with advantage [a mechanic he had never heard of before] he scored an amazing double crit!

    I had plenty of room behind the screen

    the table had a lot of fun

    It was a very good week.

  • Storm King’s Thunder–D&D Encounters S23 S4

    D&D Encounters at Alakazam Comics is now a WPN sanctioned!


    we had another solid turn out–my kids were not there–but we did have Rajan a new player!




    The mini game was a lot better this week–I had prepared some mini’s for the Dripping Cave encounters & the players came through with some great pieces as well.



    Predrawing the maps kept things moving very smoothly…


    I love my dice this season

    and I got a crit!


    of course, one of my players out rolled me!




  • Curse of Strahd–D&D Encounters S22 S21


    It is hard to say farewell to this group! A lot has recently been written about the current popularity of Dungeons & Dragons in some fairly popular mainstream outlets


    but for me the current success is almost entirely based on Chris Perkin’s work and the fact that the current stories are so great–they are connected to D&D’s roots, the contain quality beats throughout, and they flow easily at the table.

    D&D has a long history with Strahd and Curse of Ravenloft captured all of it with amazing precision. The tone was pitch perfect. The story was fantastic.

    The way the story unfolded was VERY natural and the players at my table never felt rail roaded. More importantly, the players were remembering events from months earlier [which often does not happen in D&D Encounters groups]. Almost like Perkin’s favorite TV Shows and Movies this module worked really well in drawing the players into the location, the story, and relationships with NPC’s and other characters.

    As a DM, Curse of Ravenloft was suprisingly easy to run–there was enough content that I could skip entire sections that I did not like, did not really grok,  or did not feel would work at your table without any impact to the story.  The flow from week to week with Curse of Ravenloft was amazing.




    I had tons of room at the table this week




    The video from this week should be great–there was a Pickle conversation which still seriously cracks me up.