Dleif’seton rules Gibbet Crossing

Recap

The game show rushes to Gibbet Crossing in search of more shards. We battle in puddles.

Characters

Brian – Calypso – Fairy Druid/Barbarian
Cody – Zachtos the Wizard/Cleric
David – Garner – Gnome Bard (lexicographer and logographer)
Glenn – Tiefling Warlock
Henry – Elf scum
Mike – Half-Orc Stork Paladin

RIP

Brian – Artemons Linktorious Lantimourous

Helpful URLS

Adventure

Phandelver and Below: The Shattered Obelisk – 5etools

Magic

Unclaimed items are in the bag of holding.
Access bag Shattered on extradimension.alh
pass
O6Lisk

Treasure

Summary

Gibbet Crossing is a forlorn place. It was once a crossroads of the Underdark where drow, duergar, and svirfneblin communities lived in uneasy peace. The duergar had a lucrative business making collapsible cages (their well-crafted hanging cages gave the crossroads its name), and the duergar came to rely on mithral that the svirfneblin supplied. The drow provided the duergar with security in exchange for inclusion in svirfneblin trade contracts, while the drow simultaneously negotiated fair prices for duergar goods. Tensions between the three groups were always present. When mind flayers attacked the area long ago, the groups didn’t fight alongside one another and were individually annihilated.

Only monsters live in the crossroads region today. Humanoids rarely travel through the area, as cave-ins and flooding have made it inconvenient as a thoroughfare.

A group of thieves who recently obtained an obelisk fragment came to plunder an abandoned vault in Gibbet Crossing. The obelisk’s magic activated a nearby forgotten magic item, trapping the thieves. They died with their treasures.

Recently, the mind flayer fanatics sent one of their most powerful agents, a mind flayer warlock named Qunbraxel, to secure the obelisk fragments. Qunbraxel knows that one of the fragments is hidden somewhere in Gibbet Crossing, and the mind flayer has grimlock minions searching for it.

Reaching Gibbet Crossing is normally a daunting affair, as Underdark dangers deter most travelers. Qunbraxel has killed or driven away the dangerous creatures that normally lurk in the area so the grimlocks can come and go with ease. The dangers of Gibbet Crossing itself have proven harder to uproot, but Qunbraxel has an idea where the obelisk fragment is located, so the mind flayer hasn’t needed to clear the old crossroads.

When the characters travel to Gibbet Crossing, it’s up to you whether they face any random Underdark monsters or threats. Narrating the daunting journey to this subterranean area could be just as effective as running random encounters.

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